A pox on HM Customs and UPS

//A pox on HM Customs and UPS

Why oh why is the excitement of receiving a parcel always tempered by the knowledge that before you can get your sweaty palms on its shiny contents (in this instance 1000 Neodymium magnets) you are effectively robbed at virtual gunpoint by the foetid spawn of Chaos; HM Customs and Excise and it’s henchman UPS? Such was my ill-deserved fate this morning when I spied the dreaded yellow ‘Cash on Delivery’ label stuck to the outside of the box leering at me like some kind of festering boil!
I don’t really object to paying duty on the things I order from the US, I mean, I do get some things an awful lot cheaper than I do in the UK. Thats a fair trade off in my book. What really gets my back up though is the ‘brokerage fee’ of an additional 11.00 pounds sterling (approximately 18 US Dollars) that UPS feel the need to tag on to the bill like they have done something really clever on my behalf and should be rewarded with a treat. God bless the US Postal Service and the Royal Mail I say, at least they don’t demand more than their fair share of human flesh.

I didn’t let that sour my day totally though and even though the rain stopped me from spraying anything new terrain wise, I did find some time this evening to continue with the first wave of Necron warriors and Scarabs.

I should point out also that the War of the Ring movement trays are purely for show and ease of moving them around, not as a recommendation for how they should be fielded. Although that said, I do find I quite like how they look lined up all neat like that, it seems very Necron ‘Phallanx’ to me. Only the first couple of rows are finished, the second block at the back still need the detailing completing.
The high gloss finish on the faces only is a conscious decision and is one of the key visual themes for the army as a whole. I purposely wanted to contrast between the slightly darker, duller and weathered appearance of the living metal and a very pure, clean and almost flawless perfection of their faces. By only doing the top half of the face this way and leaving the lower jaw as metal, I felt it gave them an almost sinister skull mask visage. If I find that the overall appearance of the army is a bit too stark with all the white faces as I add more units in, I may well look to ‘chip back’ some of the faces with charadon granite, or add a little weathering. But I will leave that as a fall back plan only in case the overall theme doesn’t pan out the way I envisaged.
I also haven’t added any other detailing to the bases such as flock or static grasses. These I prefer to do at the very end to the army as a whole all at the same time.

Hopefully I can get a few more done throughout the week in-between bursts of terrain painting. Until then, have a great week.

PS: In case I didn’t mention – A pox on UPS and their warp-tainted ways!


By |2017-09-13T14:12:09+00:00August 24th, 2009|Categories: News|Tags: |3 Comments


  1. Bomster August 27, 2009 at 9:47 pm - Reply

    Those Necrons are brilliant! I always thought the bog-standard Necron warriors were kinda nice if a bit boring. This 'porcelain mask' look gives the models some nice focus – if I were actually playing Necrons, I'd be tempted to steal that idea.

  2. Carl Woodrow August 29, 2009 at 10:04 pm - Reply

    Thanks Bomster, 'Porcelain mask' is exactly the look I was shooting for, I am glad someone got it, that has made my day!I just really liked the creepy emotionless feel it gave the Necrons. By attracting the eye to the feature we most identify as 'individual'; the face, and then making every single one of them look identical, it robs them of identity and subsequently any form of humanity…Plus it makes them look creepy as heck! 😉

  3. Carl Woodrow August 29, 2009 at 10:08 pm - Reply

    Robs them of 'individuality' is what I mean to say, not 'identity'. But you get the drift (More coffee, less haste … or is it the other way around?)

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.

%d bloggers like this: